|Double Strike (Passive): Master Yi strikes twice on every fourth consecutive basic attack, with the second strike dealing reduced damage. If Master Yi leaves combat, the counter on Double Strike resets.|
|Alpha Strike: Master Yi leaps forward and strikes up to four enemies, dealing physical damage to each. Alpha Strike can crit to deal additional physical damage and will deal bonus damage to minions and monsters. Basic attacks reduce the cooldown on Alpha Strike.|
|Meditate: Master Yi channels for a short duration, healing rapidly. Master Yi heals more the lower his health. While channeling, Master Yi takes reduced damage from incoming attacks. This damage reduction is less effective against turrets.|
|Wuju Style: Passive: Increases Master Yi’s attack damage by a percentage.
Active: Basic attacks deal bonus true damage based on Master Yi’s attack damage. The passive bonus is lost while Wuju Style is on cooldown.
| Highlander: Passive: Champion kills reduce Master Yi’s basic ability cooldowns. Assists reduce basic ability cooldowns by a smaller amount.
Active: Increases Master Yi’s movement and attack speed while granting immunity to movement slowing effects. While active, champion kills and assists extend Highlander’s duration.